Classroom escape room maker v0.1.0
A printable classroom escape room in minutes: pick the questions (the quiz bank, a passage or your own list), three to five locks and a story. Each lock’s code is the letters of its right answers. Print the lock sheets, clue cards, a team answer sheet and your key, and open the locks on the screen as teams crack them. Free, no sign-up.
This set has 10 questions with answer choices; 4 locks need 12. Choose fewer locks or another source.
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How to use it
- Pick where the questions come from and how many locks.
- Pick a story: the locked library, the science lab or the museum vault.
- Print and put each lock sheet in an envelope. Hand out lock 1.
- Teams type each code on the screen lock, or check it with you, then get the next envelope.
Ideas for class
- Mix teams so every group has a strong reader.
- Hide the next envelope somewhere in the room for each open lock.
- Use it for a review day before a test.
Related
Questions
How do the codes work?
Each lock has three questions with answers A, B or C. The letters of the right answers, in order, make the code. A code of BAC means B, then A, then C.
Is anything sent when a team tries a code?
No. The screen lock checks the code in this browser. Nothing is sent anywhere.
Nothing is sent when a team tries a code. Settings and a pasted list stay in this browser. No sign-in, no ads, no AI.