Machines at the Board: teacher key
Chess, grade 9 edition, written for 9th grade. The story of people and machines playing chess, from a hidden-player trick to engines that learn on their own.
Read the book. Print this page for the key.
Questions and answers
- What did the Mechanical Turk hide inside?
- A small computer
- A skilled human player (answer)
- A spare queen
- How did the 1996 match between Kasparov and Deep Blue end?
- Deep Blue won, 4 to 2
- It was a draw
- Kasparov won, 4 to 2 (answer)
- How many positions per second could Deep Blue evaluate?
- 200 million (answer)
- 2 million
- 32
- What was AlphaZero given in 2017?
- A book of old games
- A list of champions
- Only the rules of chess (answer)
- How old was Gukesh Dommaraju when he became champion?
- 22
- 18 (answer)
- 32
- Why did the Mechanical Turk fool so many people?
- It looked like a machine but hid a person (answer)
- It could jump over pieces
- It never lost a game
Words
- engine: chess program
- processors: computer chips
- Mechanical: machine-like
- online: on the internet
- grandmaster: top title